Latitude-23 team promises to provide quality yet cost effective asset development services to the game companies.
Our Programming Unit Brainstation-23 engineering team has strong development experience in game development pipeline, designing and developing tools for building visual effect and game world, lighting and shading solution in multi-platform environment. Combining this technical expertise,
The team combines the knowledge of complete game asset development pipeline to create Engine Ready Models targeting all AAA game engines. The team provides all-round service from concept development to asset deployment leveraging its rich industry experience. This range of service includes Engine Ready Game Model from concept drawing with proper implementation of Level of Detail, texturing, rigging and animation.
Latitude-23 team provides service to design and create virtually any type of Props for your games. The team provides high quality Engine Ready Models of different Interior Objects, Street Furniture, Trees and Vegetation, Environmental objects, Weapon and Armor, Machines and Tools etc.
All models are developed following engine optimization guidelines. Our optimization process often includes non-concave collision plane, planer face, non-overlapping UVs, Border edge correction, shell quantity restriction etc. Models are provided in both High and Low poly count according to specific game requirement.
Latitude-23 team provides service to design and create various types of Engine Ready vehicle models for your games. We create both low and high poly vehicles which may include material and custom shader development, mesh optimization and engine specific rigging. Our asset development team creates custom shaders including Car Paint, Glass Shader, Environmental Reflection, Normal Mapping etc.
Vehicle models are often optimized for specific physics engine using physics engine tools. The team specialized in different categories of vehicle modeling including modern and medieval War Vehicle, Public Vehicle, Aircraft, Watercraft, Sci-fi/futuristic vehicle etc.
Building and Structure
With the advent of new graphics technologies, expectation of in-game visual detail has been increase in great extent. As a consequence game level modeling has become a real challenge and requires lots of clever optimization and techniques. We provide top quality building and structure models of broad range with engine specific optimization that satisfies this challenge.
While creating Building and Structure models we follow thorough engine specification which includes developing brush, setting up interior for optimized BSP compilation, creating portals etc. Our asset development team also develops custom shader for building materials.
Latitude-23 team provides services to rig all kind models according to game requirements. We provide different types of rigging which includes Biped, Quadruped, Facial rigging, Finger rigging etc.
Our asset development team has rigging experience for complex mechanical objects, human/non-human characters, Animated Environmental Objects etc. Sometimes models are also rigged to provide dynamics through specific physics engine.
Latitude-23team provides services for different type of in-game animation needs. We have the experience of key-frame animation, bone animation including mocap integration and cleanup.
We provide animation for 3D mechanical models; Biped and Quadruped characters both in realistic and characterized style. Complex character animation requires perfect collaboration between the animators and the client. It requires animators to grab the artistic aspect of animation from the client to out put the perfect requirement. Our team can help you to organize this development collaborative model from our long outsourcing experience.